tag:blogger.com,1999:blog-4479344196863380425.post2628847254462051815..comments2023-03-22T12:55:11.052+00:00Comments on SACHIN RAI - COMPUTER ANIMATION ARTS UCA ROCHESTER: Adaptation B: Terrain testSachin RAihttp://www.blogger.com/profile/01213905662651630193noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-4479344196863380425.post-78777964979549825642016-04-22T23:21:40.849+01:002016-04-22T23:21:40.849+01:00Sachin - Take the geometry right to the edge. You ...Sachin - Take the geometry right to the edge. You should only have 3 (triangle) or 4 (quad) sided faces. The large faces on the outside of your model are multiple sided at the moment.Alan Postingshttps://www.blogger.com/profile/09282179748734196674noreply@blogger.com