Project Idea
Character design for a Game.
This is one of the
idea that I have for my year long project. One of the food I had a hard time giving up
while I was on a diet was Junk food and fizzy drinks and this is how I started
looking at food in order to eat healthy and enjoy eating healthy foods. So I am
going to make an Educational game about different type of foods and how
different food effects our body in both positive and negative ways.
Differentiate between a good diet and a bad diet and a healthy way of loosing
weight without starving.
Influence
Free Running obstacle game
The environment for
the game is going to be set on location such as gym, track and field.
Premise of the game
The main of aim on the
game is to loose weight the game is going to be an obstacle race set in a
gym/running track and field location where the main character is chased around
the world by a giant carb and fat filled pizzas and the character has to get
away from the junk food whilst dodging the obstacle around the gym and if the
players gets caught by the junk food the players character in the game will
slowly gaining weight. The game world also has healthy food scatter around the
world which acts like a power up so if the player picks them up they get a
boost depending on the type of the healthy food he consumes for example: if the
players picks up good carbs like sweet potato, brown pasta or brown rice then
they will get a boost of energy. If the player picks up food such as eggs,
chicken breast or broccoli then they will gain muscle and strength and will be
able to break through any obstacle for a short period of time but if the
players pick up junk food such as fast food, packet of crisps, cakes etc. which
is also around the world it will slow them down for example if the if the players
consume a cake the player will get a few second of boost followed by the player
being larger and slower after that. The game will also have gym equipment
around the world that the players can collect to build strength.
After every stage, the
character gets either stronger or weaker depending on the amount of healthy
food or the junk food that is consumed in one round.
Different Stages and Mission in
the game
Stage one the players
must collect certain amount of healthy food scattered around the world to
complete the first round. As the players progresses through the game the rounds
will get more complicated with different mission to loose weight and gain
strength.
Bonus stages
The cheat meal round
where the character can eat a certain amount of junk food or any food in that
round without gaining or loosing any weight.
Outcome of the project
Character design
·
Three body
type design of the same character one lean and shredded body type, fit body
type with muscles, and large body type.
·
Different
foods as a character.
·
Junk food
as villains
·
Calories
meter on the game that will count the calories and calories burn while running.
·
Environment
design
·
May be the
game can have an option that allows the players to add information about height
weight and the body type and generate the character and make the character
loose weight.
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