BA (Hons) Computer Animation Arts UCA Rochester
Hi SachinFundamentally the proportions of your character are not right. They are bit of a 'mix bag' of sizes and shapes with no fixed structural foundation. They are still for the most part human bodies with Panda heads. Below is a link to Winnie the Poo and Kung Fu Panda...on a foundation / proportion level Winne the Poo's body is a actually based upon a flour sack (the foundations of Disney animation - link below) the same is true for Kung Fu Panda. Winne the Poohttp://cartoonbros.com/winnie-the-pooh/winnie-the-pooh-23/Kung Fu Pandahttps://metrouk2.files.wordpress.com/2016/03/kfp-1.jpg?w=620&h=656&crop=1Flour sackhttps://s-media-cache-ak0.pinimg.com/originals/d3/d6/80/d3d6802ba08920c752f179f32ea1aa80.jpghttps://s-media-cache-ak0.pinimg.com/originals/16/60/51/1660518687dfbe82e9533c8b0db934b7.jpgEven if you're designing a 'fitter' version of a panda the rules are the same because they are a bear. So for example you could invert the flour sack so where there was a 'belly' (the flour in the sack / gravity) before instead that becomes chest muscles.In terms of arms and legs there's a 'logic' mistake in all of your drawings.... For example, are your Panda's able to put their hands in their pockets? No! That tell you something very obvious about your designs. Elbows line up with your navel/belly button and you hands are level with your hips/ pockets. Take a look at the proportion in Winne the Poos and Kung Fu Panda. Remember characters are build out of 'core' proportions before any details are added - Body, head, arms, legs, hands, and feet shapes and sizes. Get that right first (in silhouette?) an then add.